Once we get used to the rules hopefully we can get a game done in under 2hrs as learning games always take that extra bit of time.
Rich's lovely 6'x3' mat really helped to get a quick feel for how much you can spread your fleet if needed. |
What Grand Moff Tarkin saw turn two! |
The view from the command reckon the other Star destroyer |
By the end the Star Destroyers managed to take a victor through a little luck and being able to keep their powerful front batteries on target as much as possible. |
Some sweet snapshots there! Having a mat does make all the difference.
ReplyDeleteI dont think the outcome was much influenced by luck at all, you planned well and brought your max firepower to bare in the 2 key turns whereas id started too far wide and left it too late.
As for ashes, i did really like it, i enjoyed the bleed deck, the 2nd deck was cool but just didnt match up that well vs the rhino guy and the third deck, as discussed, was a bit poo. Be happy to rock the game again another time though.