First up was Incursion, Undead Nazis on Gibraltar. What could go wrong?
I tried out th British expansion first up and it turns out they require a lot more finesse than I can muster in a 'pop your cherry' scenario |
Yep I had three guys and Will got 6 zombies a turn |
Sorry I got out the Americans (the Space Marine equivalent in the game) |
It is very much a far more expandable and accessible Space Hulk, so the basics come pretty naturally |
The over watch like mechanic is simple but hard to get right once the Zombies are on you as you can't use it if something is in LoS |
This is when I set my over watch |
And this is what happened when my guns ran out if ammo, you can guess what came next... |
This doesn't end well. |
We finished off with what I like to call 'Dave and Will's cocky adventure in Wolfsburg!' as we stuck every expansion and creature we had from Will's kick starter in and only took two survivors each instead of three.
Yeas those are two special abominations, we had already killed two and the mother lovers just kept coming. |
we had a good system going and we on the road to victory but the long armed blobination reached out and touch James (our most useless character) a little too intimately and sadly we lost. |
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