Sunday, 21 September 2014

Descent & Daemons

It's been a long time since I felt I had something worth sticking up on the blog but over the last few weeks I've managed to get quite a lot done on my Daemons and organised a game of Descent for today so I thought I'd add some of my thoughts.
First up I have been battling with finding a way of creating unit markings on my Daemons without having to actually paint the main parts of them differently (I know it would have been much easier to just paint each unit a different colour!). I then decided to try to use different rust and grime effects on the swords to mark them out as different units. I found the GW videos really helpful with explaining how to combine the technical paints for best effect. Here are my current results:
Left is the Typhus Corrosion and Ryza Rust effect, centre is Nurgle's Rot over bronze, right is Nihilakh Oxide over bronze
I have 40 Plaguebearers and have done twenty with the Oxide but half will have Blood for the Blood God (BftBG) on their blades as well so that they can be used as a large unit or split up. I only have the bases, varnishing and applying BftBG in the holes/soars to create a glossy and running effect. The bases aren't finished yet as the Rot takes quite a few coats. The funny thing is that I didn't really intend on giving a hobby update but to make a pint about basing.

When should you paint the bases?

I ask this not from a technical point of view but a motivational one. I find I feel so much better about a model once the bases colours/ textures are on as it helps me to justify some of my colour choices and makes the model feel so much closer to being finished, which in turn makes me even more motivated to get the job done. I've also found that it helps me to judge the harshness/contrasts for the highlights if the base isn't black (watch the GW guide to painting Wracks if you need to see an example). So I was wondering if I should start adding the base colours for the base at the same time as the main base colours for the model? My next project (Tau made of AT43 Karmans) is currently suffering from a similar problem as I'm struggling to come up with a quick and striking colour scheme that I like.
Yep that's the A Fat Goblin Quest again! I ruddy love using Meriods in this Quest!

The second thing I wanted to throw up here was that in the games of Descent I've been playing with the guys at the store I've been using the Lieutenant deck from Belthir's Lieutenant pack and it makes a huge difference! The deck allows me to mitigate the draw backs of facing four heroes as I can junk the crappy Trap cards to get a huge bump for my reroll cards. Rather than just get a reroll, I can (for the cost of a Dark Fortune and discarded Trap card) choose the facing of the die! It came in really handy as I could use it at just the right time to knock out the heroes, which is normally crazy hard to do for me. I didn't win the game as once the heroes get into the farm the Goblins just get minced over and over but I did make them work crazy hard to win. The only down side was that it prolonged tha game quite a bit as my goblins were just way too poor to get the job done of stealing the crops. So my advice for any would be Overlords would be to definitely invest in the Lieutenant packs as they are your key to victory against four Heroes!


  1. interesting point on the bases. maybe thats why i tend to default to black/gray base colours.

    which of those 3 technical paint outcomes were you most chuffed with?

    ive only used the oxide one so far and found it a bit bright.

  2. The Corrosion and Rust are my favourite as they are quick but the silver is hard to put on as the swords are horribly sculpted when it comes to painting as they are so smooth. This makes using the Oxide hard as it requires deep grooves to work best.