|Here is my 65 power list. I wanted to give the bikes another go (must remember they have TWO wounds each) and see how transports work. It is also a battalion so I got 6 command points (which were very useful, ish)|
|Here is set up, turns out terminators and jump packers prefer no to set up. It was a four objective mission with Slay the Warlord, First Blood and Linebreaker)|
|Seems like a good position to Smite and shoot down some termies...|
|...until these two teleport down!, The Chaplain made it into combat but the Terminators failed their charge, resulting in a very dead Chaplain.|
|The view from the Roof. Transports are interesting, it dropped off the troops okay but didn't really have any offensive impact, though it could hold an objective.|
|Sadly I did my usual think of forgetting to photo anything after the first two turns. The new versions of Deep Strike are pretty cool as it just keeps the game flowing.|
- Alan is a statistical anomaly! Couldn't seem to fail the major rolls and I had an oddly under statistically normal performance for most of my big weapons
- Thunder hammers are awesome! They just smash most things into the floor with a fair roll thanks to the straight three damage. My Captain may only have four attacks but hitting on 2+/3+ with the lightning claw/Thunder hammer and retooling 1's means he is pretty consistent with taking out bodies.
- Morale and Overwatch really seem so pointless as they result in lost of rolling/things to resolve that have such little impact that it feels you could have just removed them and sped the game up significantly
- Combat feels very underwhelming as you don't roll many dice and the result is often just being left in combat next turn with slightly less opponents, not that this is hugely different to previous editions but when the aim is to speed up the game this it really stands out when most combats whiff out
- Flowed pretty quick with the increased power
- The 'kill each other' games aren't going to cut it so interesting missions are going to be pretty key for add some tactical decision making
So final thoughts on my first impressions are that it is at least a game I am happy to play and do feel a pull towards finishing off some of my models and revamping some units. So if you want to know if I fancy a game of 40k then the answer will be yes, so well done GW, one step at a time I guess.