I've had a fair number of little bits of ideas for things to post this week. So i decided, rather than flooding the board with guff, I might just try and attempt to put together a weekly post focusing on an issue and attempting to get some discussion going. As its Thursday I figured I might as well make it weekly on a Thursday.
First up: Kill Team.
Following the disastrous first outing of the kill team in a venom, I decided to go back to the drawing board...
Here is the V1 of the Kill Team list I'm thinking of trying to put together and field at Darksphere soon. I'm sticking with Dark Eldar for now (as I've got a fair few choices in elites and fast attack)
My thinking was that you probably do need more than 5 guys unless those 5 guys are really ace
(even if that does mean my wicked cheat sheet might end up a bit more cluttered)
It also occurred to me that guys that get multiple shots as standard is probably pretty handy (not that I'm bitter about you, dark lance guy. I'm sure you did your best......prick)
So here is the list:
3 with shard carbines
1 splinter cannon
1 dark lance
4 with poisoned CCWs
1 with a liquefier gun
As for abilities, I'm thinking I'll probably make the guy humping around the dark lance guy relentless and give the guy with the liquefier gun infiltrate.
Beyond that I hadn't really decided.
So, does anyone have any suggestions for that final specialist?
And has anyone else got kill teams to share?